Script allows you to set custom local rotations on joints or quickly show and hide their local axes. A bit improved and quicker than Maya's built in Joint Orient tool. Turn it, flip it, boop it, pull it!
Creates control sliders for facial animation. Has the ability to generate a translate Y slider and square slider on X and Y axes. Also has preset sliders and custom creations.
Shave a second by toggling on/off your viewport curves with this quick shelf button.
Studio Library
Gives you the ability to save out recurring poses in your animation and blend from your current pose to the new pose. Also allows for copying and pasting animation. You won't find books in this library!
Anim snap
Allows you to snap an object to another object without using a constraint by baking it. Also useful if you're animating for a game engine that doesn't allow constraints. Oh Snap!
Auto Tangents
Gives you control over how much overshoot you get in graph curves.
Mesh ghosting
created by Brian Horgan
This script allows you so see your previous poses by creating a ghost pose, or onion skin, of any pose. This is a similar method 2D animators use with a light table. Spooky good!